Informal programming
"Informal" programming
This page is a placeholder, or under current development; it is here principally to establish the logical framework of the site. The material on this page is correct, but incomplete.
Much of our programming work is "informal" in the sense that - simply for reasons of practicality - it does not respect the well-established paradigms of software engineering. Some sources refer to end-user programming to contrast this with programming by developers. Here we discuss parameters of such informal programming and how to avoid a number of potential problems.
Contents
Introductory reading
How scientists use computers (PDF at software-carpentry.org)
Parameters
- (+) domain knowledge
- (-) knowledge of tools, theory, and best practices
- (-) infrequent tasks
- (-) one-off tasks
- (+) agile
Development
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Documentation
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Testing
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Exercises
References
Further reading and resources
The Software Carpentry project based on the excellent course and other activities of Greg Wilson at UofT and elsewhere.